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Autism-Open Access

Autism-Open Access
Open Access

ISSN: 2165-7890

Short Communication - (2021)Volume 11, Issue 2

Brief Note on Virtual Therapy

Satish Gupta*
 
*Correspondence: Satish Gupta, Department of Physical Therapy, Institute of Rehabilitation and Physical Therapy, India, Email:

Author info »

Autism may be a non-progressive neurobehavioral situation of life through social relations and progress language. It's an organic process inability that verbal and non-verbal message and social interaction. It is fancy disarray because of the range of symptoms, now it's referred to as syndrome Spectrum Disorder (ASD). ASD becomes a large vary of message skills with rigid and recurring behaviors. Kids and adults will gift any recipe of those behaviors in any scale of severity. Individuals with equal recognition will act terribly or else from one a new and have totally unlike social tasks. Individuals with syndrome have issues communication and considerate another people’s belief and emotions. This makes it awfully tough for them to exact themselves with language or through bit, facial expressions, and gestures [1].

How to Use video game to coach unfit kids

1. During the last twenty years, there has been a good focus in study into the pay of video game (VR) technologies within the education of unfit kids. The service of tools permits publicity within the “real world” to teach social skills during a virtual setting (EV) illegal, repeatable and safe. The employment of VRHMD for kids and adults on the syndrome spectrum has been the key center of many studies categorized by variations in the style of use, the technology used and so the characteristics of the participant.

2. Whereas there square quantify reasons to be bright, a lot of study is required on the employment of this technology in academic settings to confirm that suitable recommendations may be bent concerning the execution, use and property of this approach. In step with the analysis conducted, there's evidence that means individualizing, rehearsing and persistence social situations in many contexts for the simplification of social skills learned in VE to the interactions of daily life [2].

3. These studies usually cowl screen media or a lot of immersive systems that grip projections of animations exposed on the walls and ceilings of screen area. Study is now a rising field in which to focus where: “The queries about suitability and usefulness ought to be self-addressed rapidly if we wish to extend a goods analysis line around HMD and VRT for this specific population”.

Due to limited proof, a lot of study continues to be requisite with VR-HMD to own a stronger academic base. Particularly those who hold the employment of a cellular tool as a main tool. Moreover, the possible of this skill to bear the training of youngsters, youth and adults on the syndrome spectrum should take into reflection, with a range of other approaches that may be imposed by professionals, academics and therapists and their use. It should be a tool that helps them make their life easier. HMD technologies have nice latent as a effect of they'll plunge an unfit patient in “real world” situations. It may be used for education and analysis of youngsters, adolescents and adults on the syndrome spectrum. In addition, it's been shown that the strategies used for VR-HMD square determine up quickly and have turn out to be easier for daily use. As a rider of Pious, have a bent to powerfully suggest work other routes to treat syndrome, however a few environments which will be helpful for unfit patients. Environments like the bar to view social skills, any of the simulations of heedfulness to view the advance or any set that enables patients to clarify their setting and talk with the healer [3].

References

  1. Qiang JZ, Zhang X, Wang CH, Yang J. Effect of cognitive training based on virtual reality on the children with autism spectrum disorder. Current Research in Behavioral Sciences. 2021:2.
  2. Hacmun I, Regev D, Salomon R. Artistic creation in virtual reality for art therapy: A qualitative study with expert art therapists. The Arts in Psychotherapy. 2021:72.
  3. Zhu H, Sun Y, Zeng J, Sun H. Mirror neural training induced by virtual reality in brainâ??computer interfaces may provide a promising approach for the autism therapy. Medical Hypotheses. 2020; 76(5):646-647.

Author Info

Satish Gupta*
 
Department of Physical Therapy, Institute of Rehabilitation and Physical Therapy, India
 

Citation: Gupta S (2021) Brief Note on Virtual Therapy. Autism Open Access. doi:10.35248/2165-7890.21.11.273.

Received: 29-Jan-2021 Accepted: 12-Feb-2021 Published: 19-Feb-2021 , DOI: 10.35248/2165-7890.21.11.273

Copyright: © 2021 Gupta S. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited

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