Journal of Psychology & Psychotherapy : Citations & Metrics Report
Articles published in Journal of Psychology & Psychotherapy have been cited by esteemed scholars and scientists all around the world. Journal of Psychology & Psychotherapy has got h-index 25, which means every article in Journal of Psychology & Psychotherapy has got 25 average citations.
Following are the list of articles that have cited the articles published in Journal of Psychology & Psychotherapy.
2024 | 2023 | 2022 | 2021 | 2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total published articles |
30 | 29 | 30 | 56 | 27 | 16 | 17 | 48 | 56 | 65 | 37 | 35 | 8 | 2 |
Research, Review articles and Editorials |
9 | 16 | 7 | 29 | 12 | 14 | 17 | 33 | 33 | 42 | 33 | 23 | 8 | 2 |
Research communications, Review communications, Editorial communications, Case reports and Commentary |
16 | 13 | 13 | 0 | 1 | 2 | 0 | 14 | 21 | 21 | 3 | 3 | 0 | 0 |
Conference proceedings |
26 | 49 | 75 | 37 | 0 | 0 | 245 | 152 | 122 | 0 | 0 | 0 | 0 | 0 |
Citations received as per Google Scholar, other indexing platforms and portals |
344 | 443 | 430 | 449 | 405 | 296 | 253 | 168 | 186 | 122 | 35 | 24 | 10 | 5 |
Journal total citations count | 2321 |
Journal impact factor | 1.78* |
Journal 5 years impact factor | 11.58 |
Journal cite score | 10.39 |
Journal h-index | 25 |
Journal h-index since 2019 | 21 |
Important citations (976)
The influence of video game music on verbal reasoning task performance |
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agency and audio: how a player's in game choice can impact their audio experience |
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The effects of violent urban music on adolescent boys' aggressive behavior |
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the contribution of ambient sounds in open world video games |
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Atmosphere & challenge: an exploration of dissonant player experiences |
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Electronic games as a touristic promotional tool |
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Interactive music writing in the age of ai: a retrospective analysis and the future for game music. |
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Plary: sound augmented reality system using video game background music |
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Identifying the impact of game music both within and beyond gameplay |
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Ai-driven computational design tools for synthesizing human-centric design |
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Opening the world of contextually-specific player experiences |
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Children's learning through touchscreen games: the role of background music and touchscreen experience |
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Exploiting physiological changes during the flow experience for assessing virtual-reality game design. |
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Effects of different background music on brain forebrain function during playing computer games using electroencephalography in e-sport |
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Measuring and comparing immersion in digital media multitasking |
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The effect of dynamic music in video games: an overview of current research |
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Mobile game development for blind and visually impaired audience: case: audiowizards |
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Being in the game-towards a definition of musical immersion in video games |
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faculty of computer science and management |
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Vocal imitation and linguistic processing of super mario theme music by yoru?ba? gamers |
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